Saturday, July 28, 2007

back from Simei.

something happened at JJ. [i know Tony dun read my blog but nvm.]

i was standing one side looking at Jeryl's album when suddenly the Guy from the second shop of JJ shouted at us telling us to move away. Then Tony argued with the worker. Then the guy went to push Tony den Tony buai song den push back. I tried to stop him but i got hit by Tony instead -.-. Flying Hands of Tony!!

O well.. shhh

Today tourny. My Trap Hand Lock got pawned by Glaidiator Beast. My deck 20 ++ trap then he play 3 royal palace =X

Lets try Alien.

I thought of an OTK which is unstable.

Cards required -> 3 Cloudian Smoke Ball in Deck , Cloudian Turbulence , Toon Cannon Soldier , Cards of Safe Return , Lucky Draw 3 Fog Control,Summon Cloud,Early Burial

Use toon Index Search for cannon soldier.Use Summon Cloud and special Summon Cloudian Turbulence, with 1 Cloud Token, Remove the Cloud Token and Summon Smoke Ball from Deck , Summon Cannon Soldier and use Fog Control and sack the SmokeBall and activate Cards of Safe Return, Put 3 fog counter on Turbulence, remove one summon from graveyard one smokeball and sack for cannon soldier again.then draw one everytime you do this. Then hope you can get premature or Fog Control.It doesn't matter, you can do this combo many times.Do this 14 Times and sack both cannon soldier and turbelence and end the game =X hushh...i have no creativity.

A more stable one is using Dark Pteri(Send to grave not by battle can return hand) and Cannon Soldier with Ultimate Offering.

Trying Alien Deck, more of a control deck.

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Dota...Just now in LaN i notice a huge imbalanced hero. [Green is imba, Red is bad]




Dirge - The Undying
Range: 100 Move Speed: 310 Primary: INT
Str: 25 + 2.6 Agi: 10 + 0.8 Int: 27 + 2.8
Damage: 61 - 69 HP: 625 Mana: 351
HP Regen: 1 Mana Regen: 1.09
Attack Speed: 1.4 (+ 10% IAS) Armor: 1.4

Basically, 310 is above ave ms, his imba high stats . INT and STR is all he nid. So it makes him a good tanker and a spammer. His Dmg gives him a good last hitter. BUT he is melee. which is also good as he can use Vladmir.

Raise Dead (D) [pump at level 2.4.5.7]
Calls the Undying's fellow zombies out of the earth to fight. Once a zombie attacks six times, another one will rise alongside it. When a zombie dies, its reanimating life force returns to Dirge, healing him by 50 hp. Lasts 30 seconds.

Level 1 - 1 Zombie
Level 2 - 2 Zombies
Level 3 - 3 Zombies
Level 4 - 4 Zombies

Mana Cost: 100/120/140/160
Cooldown: 30

Ok. this is what makes him imba.Summons zombies which deal 40 dmg every hit . which is 160 dmg per 1.5 sec . Wow. and every six hits summons another zombie. WOW. imba? yes. and when their time is up you still can on it again. Good for pushing , synergize with skills and killing ppl or farming.Problem is opponent gets 50 gold for each zombie they kill.and high mana cost.

Soul Rip (R) [8.9.10.12]
Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it.25 damage per unit.


Level 1 - 5 max
Level 2 - 10 max
Level 3 - 15 max
Level 4 - 20 max
Mana Cost: 50/75/100/125
Cooldown: 30

i think this is an average skill. having 5/10/15/20 creeps will heal or damage 125/250/375/500 damage.Problem is how to get that many creeps? Timing is not always on your side.and its cooldown is too fucking long.30 seconds could cast me like 5 Lightning Bolt? Which is around 1500 damage?Synergizes with ulti and zombies though.

Heartstopper Aura (T) [Learn at Level 1.3.13.14]
The Dirge's deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.




Level 1 - 250 AoE
Level 2 - 500 AoE
Level 3 - 750 AoE
Level 4 - 1000 AoE


Guess what, some people would skip this skill and go for stats. What noobs.
Why i get this for level 1 and 3? cause during early game . you aren't so far from your opponent. So 500 Range is far enough to hit your opponents and all levels still dmg the same amount.1% of life. In other words by 100 seconds they would die (without normal hp regen) which means if your opponent stand next to you for 10 seconds. they lose 10% life. and that could do to a whole team.In a lane. This could harass ppl alot. From example they have 600 max life. Every second they lose 6 life. WOW.Although this doesn't synergize with any of his skill. This could help in pushing or team battles ( you'll die first i guess =D)


Plague (E)
Infects the target with a plague. Reduces movement speed by 25% and amplifies incoming damage. Infects other units that come within range of a plagued unit.
Level 1 - 20% Extra Damage
Level 2 - 25% Extra Damage
Level 3 - 30% Extra Damage.
Mana Cost: 100/125/150
Cooldown: 45

This is an OK ulti.Some ppl would play dagon with this =X.
Synergizes with his first two skills and helps team battles in targetting the main player.
LOW COOLDOWN WOW!

Item build->

Pusher (the better one, i reached base by 6 minutes and down rex by 15 once with heros in lane)->

BoS/ BoT [ if can't get BoT, get BoS.]
Mekanism(Optional)
Necrobook lvl 3
Vladmir(If team already has this, skip this)
Deso/Mantas/AC(Either one first)

I suggest mantas as diffusial's purge can help on slowing ppl(no it doesn't cancel plague) AC more for team though.Nec book for pushing / Killing and Vladmir for lifesteal and extra dmg/armour.
The Reason why i get Mekan is to heal myself/teamate/ zombie.=X extra armour and regen helps too.

-> Killer Build.

Treads
Dagon 1
Hyper
Guinsoo
Vladmir
AC/Hyper

Plague and Dagon. Your main skills would be Plague and Rip with Zombies.Plague is essential for killing. The aura helps improve your dps.
AC/Hyper as thats the best way to increase your DPS from there.


Counter->
AoE.Beware of Necbook's last Will.
Echo Slam =D
Combo do'ers[NA,Slayer,Lion,Rhasta]
Mana Burners [ NA , AM]
yeah... NA pwns all.

Good teamates ->
Warlock
Broodmother [ when they reach level 5. by 2 minutes they can down rex]
Furion [ Same but abit longer to reach base.]
KoTl [ every spammer's best friend]

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blahh... me(furion) and ray(tide) won AI plus insane -apemne 2v5 =X ... yeah ... we are noobs.

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